Bandit Coast
Fable II Region
Location Information
Quêtes présentes Road to Westcliff
The Archaeologist
Ennemis Bandits

The Bandit Coast, also known as the Green Mile, is a coastal section of road inhabited by, and entirely controlled by, bandits. It connects the forests of Brightwood to the coasts of Westcliff. Some say this scenic stretch is very beautiful, which explains why the legions of Bandits encamp there. Whilst you are in the area, make a point of enjoying the scenery whilst holding off bandit attacks. You have to travel through this area later in the game with Hammer to get to Westcliff. Half way through you are stopped by a barricade made by the bandits, which protects a large bandit camp. It is not possible for you to destroy the gate no matter how strong you are. When you and Hammer are at the gate she will destroy it for you with ease. Once the barricade has been destroyed, you are able to pass through to meet and kill your first Highwayman, a stronger and quicker type of bandit who you will see more often from then on, and to carry on to Westcliff to be able to continue the game. Once the camp has been cleared, the player can sleep in one of the tents to heal. The Bandit Coast is also one of the areas you must go to to find one of the artifacts needed for the Archaeologist quest.

The Bandit Coast also contains many treasures to be found and two gargoyles to be destroyed.

Law and Economy Modifier

Since Bandit Coast is ridden with bandits, there are no traders or guards here. Be sure to be prepared.

Fast Travel Modifier

There is a fast travel location at both ends of the Green Mile.

Fable II Regions
Regions: Bandit CoastBloodstoneBower LakeBowerstone CemeteryBowerstone MarketBowerstone Old TownBrightwoodFairfax GardensGuild CaveKnothole IslandOakfieldOakvaleRookridgeSouthcliffWestcliffWraithmarsh
Landmarks: Gypsy CampFairfax CastleThe Tattered SpireBloodstone MansionSouthcliff Castle