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Fable II features the use of a dynamic economy, meaning each town has their own economy which is affected by how much the player buys or sells in a town's market as well as how high or low the player charges rent on houses they own. The quality goods for sale are mostly proportional to the economy (For example, a 1-star economy will only sell 1-star goods (e.g. Expired Celery), a 5-star economy will sell 5-star goods (e.g. Sublime Celery), and everything in between. Higher economies also allow access to rarer items like Thunder's Strength Potion, but will also charge higher prices for the same items in lower economies.

Upgrading and Downgrading an Economy Modifier

The player can upgrade an economy by:

  • Buying a lot of goods (shopkeepers cannot make a profit without customers, right?)
  • Lowering rent in player-owned houses
  • Redecorating rental houses with higher quality furniture
  • Buying goods in a store when stock is high

Subsequently, the player can also downgrade an economy by:

  • Committing crime
  • Completing special quests that involve deliberately destabilizing the region (e.g. Temple of Shadows Quest)
  • Selling goods in a store when stock is low
  • Killing off the town's population

Advantages and Disadvantages of Economies Modifier

High Level Economies benefit from a greater variety of goods (including some rare items), higher rent and store profit, and overall increases in good quality, but suffer goods and property inflation.

Low Level Economies benefit from cheaper goods and cheaper property, but pay out smaller rent and store profit and offer limited, low-quality goods.

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