An Expression Statue is a statue that you have to perform a certain expression in front of to activate. They are found all around Albion in Fable II. The statues will react negatively to the wrong reaction, but if you get it right it will go limp, and its face will fall off. The expression statues, when activated with the right expression, usually open up doors to buildings and to otherwise inaccessible places that contain treasure. There are two types of Expression Statues: statues that you mime, and reactionary statues.
Miming Statues Modifier
These statues require you to mimic the expression currently on the statue. These are the most common.
Reactionary Statues Modifier
|Fichier:Info-Logo.png||Note: Reactionary statues are not activated by doing the expression they appear to be doing, but by doing the expression that would cause a villager to react in the way they are frozen doing.|
These statues are the ones whose gold masks/faces fall off after completing the expression that causes the reaction they are frozen in. They glow green when you stand next to them, indicating they are able to be interacted with. After performing the correct expression for the statue, it will hang limply with its arms dangling and its gold mask will fall off. Doing the correct expression will make something happen. If you get it wrong, however, the statue will push you back and appear to cry for a moment, harming your Hero very slightly.
For example, if the statue is laughing, expressions like chicken dance or fart would work on it.
Below is a list of what the statues do after being activated (or deactivated, depending on how you see it).
- Archon's Knot (Used to unlock gate to sphere)
- Bloodstone (opens tomb door further up on the right containing a Silver Key)
- Bowerstone Cemetery (releases yellow orb switch. Shoot it to find an open door)
- Nightmare Hollow (opens door on house over the bridge. Enter to find an emerald)
- Twinblade's Tomb (opens the door on the left (facing the statue) so you can advance through the tomb)