Flit Switches are floating orbs in Fable II that must be hit by either melee weapons, ranged weapons, or will according to colour. Blue switches must be hit by melee weapons, yellow switches by ranged weapons, and red switches by will.
Flit Switches are most commonly used in succession in order to open a door or gate.
- In the Colosseum, flit switches can be hit to increase your point multiplier.
- In the See the Future DLC, in the Cursed Snowglobe, the citizens of the village of Oakvale humorously believe flit switches are animals, referring to them as "butterflies" and "fat birds", likely due to the fact that flit switches were not in the original Fable and the citizens would have no idea what they are.