| Peter Molyneux|
|Status||Alive (51 years old)|
Peter Douglas Molyneux was born on May 15, 1959 in Guildford, Surrey, in the United Kingdom. He began his career in 1982, by distributing games for Atari and the Commodore 64. Around 1984, he began to work on video games. His first game, The Entrepreneur, a text based business simulation game, was a commercial failure.
In 1987, he co-founded the game design company Bullfrog Productions - which he later left - and he also founded Lionhead Studios. Lionhead Studios was later purchased by Microsoft Games.
Peter Molyneux suffers from Dyslexia, though he had not found out about this until he was attending technical college.
- Inducted into Academy of Interactive Arts & Sciences hall of fame in 1998.
- Honoured with an Order of the British Empire on December 31, 2004.
- Given the title of Chevalier de l'Ordre des Arts et des Lettres (Order of Arts and Letters) by the French Government in 2004.
- Awarded an honorary degree of Doctor of Science by the University of Southampton.
- The Entrepreneur
- Druid 2
- Fusion (1987)
- Populous (1989)
- Populous II: Trials of the Olympian Gods (1991)
- Syndicate (1993)
- Theme Park (1994)
- Magic Carpet (1994)
- Hi-Octane (1995)
- Genewars (1996)
- Dungeon Keeper (1997)
Lionhead Studios Modifier
- Black & White (2001)
- Fable (2004)
- Fable: The Lost Chapters (2005)
- The Movies (2005)
- Black & White 2 (2005)
- The Movies: Stunts & Effects (2006)
- Black and White 2: Battle of the Gods (2006)
- Fable II (2008)
- Fable III (2010)
- Milo and Kate (TBA)
- In Fable: The Lost Chapters, his gravestone can be found in Snowspire village behind the bar. If players dig here, they will be rewarded with the Lionhead back tattoo, an obvious reference to Lionhead Studios.
- In Fairfax Gardens besides the tomb of Lady Gray entrance there is a gravestone for PDM that has the note "this is the best grave in history and will change the way people look at final resting places in the future" which is probably a reference to the way Peter Molyneux massively over-hypes games and announces features that do not appear in the end product (such as children in Fable).